I am a pixel creator. I've been producing pixels, on the beginning with 3D with 3dsMax, for CGI or real time purposes, but also in 2D for the web, for interfaces, with Photoshop, Illustrator, Blend...All those pixels gave me a specifically critical view that led me to the User Experience. My long-time experience gave me the legacy and the complete overview of the design process in the development life cycle. Since Three years, I work at Microsoft Paris, as the UX/UI & design evangelist, spreading the benefits of the pixels shower. I have also reconnect with my first passion with the babylonJS project, trying to translate my personal visions into 3D assets.