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Nicoll Hunt

Nicoll Hunt has worked on everything from solo teams to 250-person teams, from games with zero budget to titles that cost over $110,000,000 (and destroyed a company in the process). A veteran of Codemasters, Visual Science and Realtime Worlds he is now a rising star in the indie scene. His one-man studio, I Fight Bears, found unlikely critical and commercial success with time-travelling-lumberjack-em-up Fist of Awesome. Now working on the greatest racing game of all time, Maximum Car, he is technically more beard than man.